Formations

The formation distributes your zone strength across defence, midfield, and attack. Stronger numbers in one zone mean higher base points (and a more reliable margin) every time the round plays there. The trade-off is whatever you steal from elsewhere.

Formation Defence Midfield Attack Best for
4-4-2555Balanced default. No weak zone.
4-3-3546Attack-leaning sides happy to fight for midfield.
5-3-2654Sit deep, soak pressure, hit on counters.
3-5-2465Win the midfield, dictate where the round plays.
4-5-1663Defensive cup-tie shape, hard to break, light up top.
3-4-3456Aggressive: thin at the back, dangerous everywhere else.

Your opponent's formation matters as much as yours: their defence points become the wall you're shooting through, and vice versa. A 4-3-3 versus a 5-3-2 puts 6 attack vs 6 defence on that side of the field, a margin of zero before any cards.

Mid-match you can swap formation with the Tactical Change event card. It takes effect next round, not this one, so plan a turn ahead.

Styles

Where the formation shapes the field, the style shapes your deck. Every style ships 75 primary + 75 support cards. Same total, different mix. A balanced deck draws evenly; tiki-taka leans on Structured Play and Creativity; route-one stuffs in Long Balls and Finishers.

You'll never run out: when a sub-pile is exhausted (typically only mid-extra-time), it reshuffles deterministically and the hand keeps flowing.

Balanced

Even distribution across attack, defence, and support. Nothing shines, nothing is missing. The forgiving choice for new players and the neutral baseline for testing tactics.

In the deck

  • Even weight across the card catalog, no specialty
  • Attack and defence bonus supports balanced

Tiki-taka

Possession football. Builds patiently from the back, presses high to win the ball, and punishes opponents who try to absorb.

In the deck

  • More Structured Play, Shot, and Pressing than other decks
  • Plenty of Creativity for midfield attack bonuses
  • Lighter on Long Ball and Header

Counter-attack

Defend first, hurt fast. Soak pressure, win the ball back, then strike with a long pass into a finisher before the opponent recovers their shape.

In the deck

  • More Man Marking, Pressing, Long Ball, and Shot
  • Heavy The Wall support for repeated defensive stands
  • Lighter on Structured Play and Header

Gegenpressing

Suffocate the build-up. Flow forward through the wings, recover high up the pitch, and never let the opponent settle into possession.

In the deck

  • More Wide Play, Forward Pass, Quick Break, and High Press
  • Plenty of Creativity in support
  • Lighter on Low Block

Route One

Direct football. Sit deep, hit long, finish from crosses. The shortest path from your defensive third to the opponent's goal.

In the deck

  • More Long Ball, Shot, Low Block, and Quick Counter
  • Heavy Finisher support for box arrivals
  • Lighter on Man Marking and Quick Break

All-out Attack

Win games 4-3, not 1-0. Flood the attacking third and trade rounds before the opponent can climb out of their half.

In the deck

  • More Wide Play, Forward Pass, and Header
  • Heavy Finisher and Creativity support
  • Lighter on Low Block and Quick Counter

Picking a matchup

A few combinations that play well together:

There's no dominant pairing. Every shape has a counter. The most common mistake is picking a style whose strengths don't match the formation's: a 4-5-1 + All-out Attack has nowhere to put all those Finishers.

That's the theory. Now run a match.

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